IT Artifact

This track calls for papers concerning the “IT artifact”, where the IT artifact is understood as information technology (IT) (software, hardware, infrastructure, data communications), IT-enabled systems (information systems) and processes and methods associated with IT and IT-enabled systems development. An aim of the track is to promote research concerning the new and rapidly evolving forms of IT systems that are characterized by their increasing range, reach and complexity and the view of IT as a disruptive technology. 

Submissions using design science research methods are welcome. Conceptual papers are also welcome but must be soundly argued. All submissions should clearly demonstrate a theoretical contribution and implications for the field of information systems. 

Topics of interest for the track include but are not limited to:

  • Specific novel IT artifacts (including justification of claims for novelty, validity and utility, as well as underlying general principles/design theory)
  • Specific novel processes or process improvements enabled by IT
  • The technical, organizational and financial interplay among large IT artifacts and the projects around them
  • Discussions and research into enterprise platforms and architecture
  • Cyber-Physical Business Systems (following from RFID)
  • Legacy data collections as artifacts to be mined
  • Source code as kernel IT artifact (internal and external quality management, ownership and copyright issues, software evolution in open source and closed communities)
  • Management of inter-related perspectives of the IT artifact (business, hardware/software systems, infrastructure/platforms and so on)
  • The future of information systems research as the IT artifact changes with ubiquitous computing, pervasive computing, the internet of things, wearable computing, virtual reality and so on
  • The ontological basis of IT-enabled systems and their representation
  • Discussions on kernel theory and the relationship to the IT artifact
  • Discussions on how to theorize or generalize in relation to the IT artifact
  • Creativity and innovation and the design of IT artifacts
  • The IT artifact and the philosophy of science, including epistemological issues
  • Design science research and IT artifact research and theorizing

Track Chairs

Shirley Gregor (Australian National University)
Jan Pries-Heje (Roskilde University)
Matthias Jarke (RWTH Aachen University)

Associate Editors

  • Erwin Fielt, Queensland University of Technology, Australia
  • Gilbert Fridgen, University of Augsburg, Germany
  • Sukeshini Grandhi, East Connecticut State University, USA
  • Dirk Hovorka, Bond University, Australia
  • Marta Indulska, University of Queensland, Australia
  • Dimitri Karagiannis, University of Vienna, Austria
  • Simon Milton, University of Melbourne, Australia
  • Andreas Oberweis, Karlsruhe Institute of Technology, Germany
  • Samuli Pekkola, University of Tampere, Finland
  • Simon Poon, Sydney University, Australia
  • Sandeep Purao, Penn State University, USA
  • Christoph Quix, Fraunhofer FIT, Germany
  • Bala Ramesh, Georgia State University, USA
  • Kai Riemer, University of Sydney, Australia
  • Marcus Rothenberger, University of Nevada at Las Vegas, USA
  • John Venable, Curtin University, Australia
  • Eric Yu, University of Toronto, Canada